

The real problem is that most folks ditch the game because the skill gap is huge, not only because the match making is broken but simply because the game is so damn fast for most of them. It's probably why a lot of people stream duel and play sacrifice only off stream to practice, higher chance of a closer game where you don't need to maintain enthusiasm for extended periods.Īnyway I'm still excited, just wish the nda didn't drop so earlydue to all of the above. Its Quake so it's always going to be tough, but a stomp because players are lesser skilled is different to a stomp where players literally don't know what they're doing. A 5 minute queue into 7 minute stomp is not fun to stream. I'm sure most of the above will be addressed so I'm not really worried, however what it does need asap is proper mmr based matchmaking. Sliding after letting go of strafe is also infuriating. I actually don't think the person holding the soul should even be allowed to fire.Īlso as I mentioned time and time again it was never just a rocket delay, there's an input delay for all weapons. It could certainly learn something from deathball or supra ball in how in functions when in control of the soul. It needs some large scale sacrifice maps with proper physics and team play features. and in his fucking first project as leader. And to top it all, the guy in charge of this is fucking Syncerror. Then we know the main id dev team is not working on this, but Quake was outsourced to some Russian company that makes 7/10 rating games, and that provided its sucky engine. Then QC is filled with technical issues (runs like crap and has horrible MM) as well as bad design issues (who thought we needed to wait three whole minutes for the match to start after the game has already found opponents). The models, maps, textures and skins are clearly much more detailed in Doom4. After that then I also want you to notice how low budget the whole game is. So we know QC's engine is one of the reasons why the game look like balls. And having tried both I assure you Doom 4 runs way better than QC, and in Doom4 you can actually see your enemies. Really? These are the first pictures that come up in Google: Make a blog post (no fluff bullshit), show a short clip, keep the gossip active about the game, show us how you work and what you do etc.
Waiting more than ten years for a new quake game how to#
The id team just lacks fundamental knowledge on how to handle the project:Īt least show some teasers on upcoming features (e.g. But that argument holds no ground, considering how the game development and the communication between the developers and the community has been. I am certain someone will enter this thread by claiming that the game is still in its "beta" stage. 2GD also mentioned it in his talk with TB: Where is the incentive to buy the hero pack? The game does not significantly change when playing with sorlag or visor. The game has to compete with plenty of other games out there, and so far it does nothing convincingly that could make the casual players be interested beyond a few hours of game play. I have to sadly say, even though I personally enjoy playing qc, that qc will be dead on arrival. There is supposedly to be a qualifier for quakecon soon? I'm sure the potential participants would like to get some information. There is also no real communication coming from the project "leader" or its "community managers". an esports manager who does what exactly? Players are getting annoyed by the flaws: long queue times, bad netcode, unbalanced teams, quitters, loading times, high hardware requirements for a F2P game, unintuitive health system based on profound bullshit argument (please see.

The game in its current state core issues. No one sane will attempt to step a foot in that forum again.Ĭonsequently, you cannot argue anymore that the quake elitists are to be blamed for not playing or watching the game on twitch - like TB would like to claim. I might be biased in this case, as I do not have any statistical analysis on which threads gave positive feedback on the game and its development.Īt this point, the official bethesda forum can be considered the worst corner of hell where any good argument or feedback gets burrowed by a big pile of garbage. Reddit, which can be considered the go-to-communication platform for a lot of gamers, has in my opinion mostly negative feedback threads. Twitch viewership (over the passed weekend the game couldnt get passed 2000 viewers) is close to non-existent since it released its NDA: Quake Champions is about to finish its 7th or 8th beta "weekend" and development as well as media appearance can be considered underwhelming.
